Bugs of Jupiter WikiPlay

Levels and training

XP for each level, how training raises stats, and the level cap.

Levels

Levels go from 1 to 100. XP comes from wins, expeditions, scouting, foraging and training. Each level needs more XP than the last; from level 30 on, the road gets much longer.

LevelXP to the nextXP from level 1
11000
2348100
51,8122,383
106,31019,473
1513,09163,714
2021,971146,116
2532,832276,920
3045,585465,841
40188,7201,480,853
50365,8444,277,266
60507,9518,558,130
70670,38814,352,112
801,012,38522,521,094
901,449,06934,527,702
991,931,39149,433,060

Training

Spend Energy on one stat at a time. Each point of Energy raises it a little, less as the stat grows, times your species’ number for that stat (see Species). Training also gives 1 XP per Energy.

Gain per Energy for an average species (1.00)
Stat nowGain per Energy
100.99
1000.91
5000.71
1,0000.58
5,0000.30
20,0000.16
50,0000.10

Bonuses: your Temperament (+3% on one stat), your Hive’s Training Hall and the Nervous System line of Evolution.