Bugs of Jupiter WikiPlay

Hives, Wars and Territories

Hive roles, Respect chains, Nest rooms, the weekly goal, Hive Wars and moon territories.

Hives

Hives open at level 10. Founding one costs 5,000 Amber; a Hive holds up to 50 members. The treasury is shared Amber the Leader and Drones can pay out.

RoleCan
LeaderRuns the Hive: everything Drones can do, plus promoting, demoting, handing over the lead and the settings.
DroneAccepts members, removes Workers, pays out from the treasury, upgrades the Hive Nest, declares wars and claims or assaults zones, posts the announcement and tidies the board.
WorkerDonates Amber and posts on the board.

Respect and chains

Every PvP win by a member adds Respect to the Hive (see Fighting). A win within 5 minutes of the Hive’s last one keeps a chain going; every 10 links add 10% more Respect per win, up to +100%.

Hive Nest

RoomEach level gives every memberCosts (Amber, from the treasury)
Training Hall+2% training gains10,000 → 20,000 → 40,000 → 80,000 → 160,000
Molt Chamber−10% Molt time15,000 → 40,000 → 100,000
Storage Comb+1 cargo space5,000 → 10,000 → 20,000 → 40,000 → 80,000

Weekly goal

Each UTC week (from Monday) the members together aim for 15 wins (NPC or PvP) per member (counted as at least 3). Reaching it pays the treasury 300 Amber and 2 Respect per member.

Hive Wars

  • A Leader or Drone declares war on another Hive; it can’t refuse. Both need 3+ members, and neither may be more than 2× the other’s size.
  • The war lasts 3 days. Every PvP win over a member of the other Hive scores its Respect, and counts 1.5× towards your Hive’s own Respect.
  • The higher score wins: 500 Amber per member to its treasury and 25% of its score as bonus Respect. The loser (and both sides in a draw) get 150 per member.
  • After a war a Hive rests 1 day before it can declare or be declared on again.

Territories

Zones on Europa, Io and Callisto pay their Hive’s treasury every day. An empty zone is claimed for free. A held zone is taken in a 1 day assault, scored by PvP wins between the two Hives on that zone’s moon; a tie keeps it with the defender. After an assault the zone is safe for 1 day. A Hive holds up to 3 zones.

ZoneMoonAmber per day
Frost ShelfEuropa400
Brine VentsEuropa450
Glacier HollowEuropa500
Ember FieldIo800
Sulfur RidgeIo900
Glass CalderaIo1,000
Fossil PlainCallisto1,300
Crater RimCallisto1,500
Elder HollowCallisto1,800